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VR Project Showcase

Screenshot 2024-08-14 205106.png

Dev Period: 3 months
Genre: Online Multiplayer Movement Shooter
Engine: Unity (C#)


Primary Roles:

  • Project creator and director

  • Producer

  • Gameplay programmer

  • Technical artist

WORM PUNK

NLOG_ShotgunRotate.gif
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Shipwreckers_CannonPose1.PNG

Dev Period: 4 weeks
Genre: Shooter

Engine: Unity (C#)

Primary Roles: Modeler, Programmer, Tech Artist

Key Contributions:

  • Player combat mechanics

  • Boss melee animations

  • Models, textures & rigging

Shipwreckers 6

ShipwreckersVR_CannonRotate.gif

Dev Period: 4 days
Genre: Multiplayer Horror

Engine: Unity (C#)
Primary Roles: Programmer, Tech Animator

Key Contributions:

  • VR player controller

  • IK hand rig

  • Haptic feedback system

Grabbacious Maw

GrabMaw_HandRotate.gif

Dev Period: 2 months
Genre: Interactive Art Demo
Engine: Unity (C#)

Features:

  • Intuitive, complex controls

  • Diverse interaction options

  • Atmospheric environment

  • Adaptable interaction system

Morning Altars

MorningAltars_AcornRotate.gif
MorningAltars_BenchRotate.gif

ENVIRONMENT DESIGN

Environment Design
Hotte Cathedral Game Environment Lighting Unity 3D

Cathedral

Modular Asset Pack
&
Baked Lightmapping

Hotte Unity Whale Bones Skeleton Underwater Scene 3D Game Environment

Leviathan

Realtime Water Caustics
&
Procedural Props

Hotte Unreal Submarine Dock Environment Graybox 3D Game

Drydock

Unreal BSP Greyboxing

Hotte Pixel Art Blimp Zeppelin Robot World War Armor Game

Western Front

2D Concept Scene
Pixel Art with Adobe PS

Hotte Unreal Level Demo Game 3D Astrolabe

Astrolabe

Dynamic Level Design

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